First Code
Spatula & Scale » Devlog
Sometimes the hardest part is starting.
In some ways it’s easier not having to think about the sprites and other assets mostly, I just focus on the code.
The worst part is always the planning, I struggle with brain storming and scope definition and the Games Design Document has so many random thoughts in it.
But we have a start now. And why neon pink/purple? Because I can :P It’ll get fixed eventually.
I still have no ideas what to actually call this project beyond KenneyJam2026……it reminds me I aught go fix and remake the old GM48 entries I have and make them into something more useful.

Back to work!
Files
Kenney Jam 2026 - Game Design Document.docx 39 kB
1 day ago
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Spatula & Scale
A Kenney Jam 2026 Entry
| Status | In development |
| Author | Firedingo |
| Genre | Puzzle, Platformer |
| Tags | 2D, GameMaker, Indie, kenneyjam, Pixel Art, Singleplayer |
| Languages | English |
More posts
- Minimum Viable Product14 hours ago
- Decisions......And Progress22 hours ago
- Decisions, Decisions.....1 day ago
- Memory Problems1 day ago
- Distractions1 day ago
- Getting Started2 days ago


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